The First-Year Writing Program is pleased to announce a special presentation on video games and teaching by Edmond Y. Chang, PhD candidate at the University of Washington and keynote speaker for THATCamp Boise State 2012.
Digital Natives vs. Digital Agents: Teaching (with) Video Games
Edmond Y. Chang
Department of English, University of Washington
When teaching video games and teaching with video games, when students are learning with and from video games, when they are using video games as the occasion for inquiry, writing, and “reading,” the first step is always about framing: Why are we doing this? What are we doing? Why is this similar and different than other practices? How are we going to get there? Dropping a game into a literature class or a writing course (or any class for that matter) is not as easy as plug and play. It is not enough to assume that students are “digital natives” and always willing to think about or work with video games. Therefore, this workshop is about developing a medium-specific pedagogy, a philosophy of teaching with technology, and the practices of close playing, paired play, play logs or “plogs,” and gaming as/for writing. We will specifically consider the challenges of using any new medium or technology in the classroom to think about developing different kinds of “literacy” and careful integration of games and gaming.
Friday, October 26
Liberal Arts Building 208-A
Q&A immediately following. Refreshments provided.